Comments

Log in with itch.io to leave a comment.

I found the controls a little bit hard to use, but maybe that was part of the challenge. Slow mo is a nice use of Engine.time_scale ;)

If you're talking about the Weapons, then yeah it was part of the challenge lol. Glad you liked the use of time_scale :D

(1 edit)

Could Have Used Better Graphics But I Like It

Yeah I agree. It was my first time doing pixel art. Glad you liked it though!